A downloadable game for Windows, macOS, and Linux

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The kingdom of Lostacean is embroiled in war and desperate to turn the tide by any means possible.

Captain Rua comes to in the castle's lower quarter after delving too far into the Maester's plans.  Everything is not as it seems.  Something has swept across the castle leaving death in it's wake.  Captain Rua must search, survive and escape the castle.  Maybe the dire situation of the Lostacean Kingdom can be salvaged with the capture of the Maester.

Embark on this short adventure.  Explore the castle, defend against the possessed and solve puzzles to survive the disaster.  Find clues and discover what transpired through written accounts.


Requires OpenGl ES 3

Best played with a controller, but keyboard controls are as follows:

Arrow keys - movement
X - Use/Run
Z - Look
S - Attack Stance
C - Attack
I - Inventory
Escape  - Pause

These as of version 1.2 can be remapped to other keyboard keys. 

Updated 16 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Release date 36 days ago
AuthorMagellanicGames
GenreAdventure
Made withBlender, Godot, GIMP
Tags3D, Atmospheric, Fantasy, Low-poly, Medieval, PSX, Retro, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Playstation controller

Download

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Click download now to get access to the following files:

RuneAugur_Win_1.2.zip 38 MB
Rune Augur_linux_1.2.x86_64.zip 39 MB
RuneAugur_OSX_1.2.zip 40 MB

Development log

Comments

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Had a great time with this, excited to see how it improves! The atmosphere, music and sound are really great and fit the theme perfectly. I really like the throwback models and textures too reminds me of my childhood.

My only complaint (not covered by the other comment, they covered my other ideas) is that the text is a little blurry. I am unsure if that is an issue on my end though, I'm using a 1080p 24" monitor on Linux if that helps.

Keep up the great work man!

Hey thanks for taking the time to let me know how you got on with the game.  I really appreciate and glad that you enjoyed it :)

 If the text is like in the screenshots I should probably work on making the text more legible.  If it doesn't, then I'm not quite sure what the issue could be.  Either way, thank you again for the feedback.

That's a neat game ! The retro graphics are well done. The story and item descriptions are pretty well written and immersive. Controls are perfect. Now I couldn't get very far as when I try to kill the first enemy (when discovering the full sword) my hits mostly didn't seem to land making me die almost every time. The rune chest puzzle is cool and making it random is a great idea but it's maybe a bit long, having to match only 4 or 5 of the 8 runes would have been more fun in my opinion. I'm pretty impressed by the overall quality of the game and that specific retro feel it has, very well done !

Thanks for the feedback, it's really great to hear comments on the game.

"Now I couldn't get very far as when I try to kill the first enemy (when discovering the full sword) my hits mostly didn't seem to land making me die almost every time."

I had a lot of problems getting the combat working correctly and consistently.  With this being a 3-week challenge project I couldn't put any extra time into fixing it up.  I'll see about getting it fixed.  The only tip I can offer, is if you're facing them on a straight, whole angle then it is more consistent.  Even then, it is certainly janky.

"having to match only 4 or 5 of the 8 runes would have been more fun in my opinion."

I did think this, but with no play testers couldn't verify so left it as is.  One thing to bear in mind, is that because the puzzles are random, you can exit and get another one.

Thanks again for the kind words, I'll see if I can squeeze in some time to try and improve it further based on feedback.