Fullscreen mode, Remappable keyboard controls + UX improvements
Affliction Rescue » Devlog
Hello again,
I've been taking a much needed break but having received more feedback I decided I had enough things to fix and improve to create an update.
- New menu layout. All options from the pause menu are now accessible on the main menu and on a separate menu.
- Keyboard controls can now be remapped as desired. If you assign a key that has already been used it will simply swap the mappings. These are of course saved to your game data file.
- Footstep sounds can be turned on or off.
- Fullscreen mode available in the options menu.
- Added a load screen so as to not make the game feel like it's frozen when loading larger levels.
- Added control bindings for looking and shooting with the keyboard which can also be remapped as desired.
- Fixed missing collision and disappearing scenery on level 5.
So there we go. A fairly minor update but hopefully for any new players it should make the game more accessible and any existing players will hopefully find the game a little more polished.
All the best to everyone and thanks to all of you who have played/been playing the game. More will be incoming soon.
Liam
Files
AfflictionRescue1.2_win.zip 58 MB
Nov 12, 2020
AfflictionRescue1.2_linux.zip 70 MB
Nov 12, 2020
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Affliction Rescue
An arcade style first-person shooter
Status | Released |
Author | MagellanicGames |
Genre | Action |
Tags | Arcade, FPS, Low-poly, PSX (PlayStation), Retro |
Languages | English |
More posts
- Minor update - Fixed crash if game folder can't be written toNov 14, 2020
- Minor update - Bug fixesOct 30, 2020
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