10 day progress
So 10 days ago I embarked on a challenge. A challenge to finish a game. It's been over a year since my first release and I need to get things moving again.
After a spark of inspiration playing an old prototype, I came up with remaking it as a twin-stick shooter. The aim is to finish this in 3 weeks. Gameplay, graphics, music, sound ....everything.
These first few days of progress have gone really well. It's been a bit of a grind, but I've managed to keep momentum by keeping focus on making a minimum viable game. Chopping features as ruthlessly as possible has enabled me to keep the game with a clear focus and steady progression.
Currently the game has all it's core enemies and mechanics. The following weeks will be spend on sound, music, UI , game balance and adding the odd couple of talent abilities. So here we go. My target is the 9th of June for release. Wish me luck.
Get Splice Crisis: Threat Genesis
Splice Crisis: Threat Genesis
A fast paced, retro styled arena shooter.
Status | Prototype |
Author | MagellanicGames |
Genre | Shooter, Survival |
Tags | Low-poly, Retro, Short, Top-Down, Twin Stick Shooter |
Languages | English |
More posts
- Bug fixJun 12, 2020
- Released, at long last!Jun 11, 2020
- Final touches and polishJun 09, 2020
- Deadline looming & balancingJun 08, 2020
- Nearing the endJun 06, 2020
Leave a comment
Log in with itch.io to leave a comment.